I've been on a bit of a still-life kick lately. Modeled in 3DSMax, the base was Sculpted in ZBrush. Baked and Textured in Substance Painter. Rendered in Marmoset 3.
You can get the Gumball Machine here:
https://www.cgtrader.com/3d-models/food/miscellaneous/gumball-machine-game-ready-pbr-textures
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