This character was a bit of a challenge for me first time doing a not human character as a full project.
I sculpted the body in Zbrush, did the armour in 3ds max and zbrush and used Topogun 2 for the first time for Retopology.
Cloth was done in Marvelous Designer.
Texturing and baking was done in Substance Painter and knald.
Render was done in Marmoset Toolbag 3.
For more from me:
https://www.instagram.com/helmut_rabe_/
https://www.artstation.com/helmutrabe
https://www.artstation.com/helmutrabe/prints
https://www.youtube.com/watch?v=ksth8CKGAK8
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