Textures (4096x4096 & 2048x2048 & 1024x1024): 1) Base color - map 2) Metalness - map 3) Roughness - map 4) Normal - map 5) AO - map 6) Emission - map
READY FOR UNITY: 1) AlbedoTransparency - map 2) AO - map 3) MetallicSmoothness - map 4) Normal - map 5) Emission - map
READY FOR UNREAL ENGINE: 1) Base Color - map 2) Normal - map 3) OcclusionRoughnessMetallic - map 4) Emission - map
Levels Of Detail:
Headphones: 1) lod0 - 8680 tris 2) lod1 - 6594 tris 3) lod2 - 3597 4) lod3 - 2177;
Pedestal: 1) lod0 - 1170 tris 2) lod1 - 880 tris 3) lod2 - 590 4) lod3 - 293;
Label: 1) lod0 - 700 tris 2) lod1 - 524 tris 3) lod2 - 350 4) lod3 - 174;
Formats: 1) .fbx 2) .obj 3) .png 4) .3ds 5) .dae 6) .stl
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