Created for AAA games and cinematics. Features outstanding futuristic appearance and features semi-procedural texture so you can create the texture you wish to see in the game, you are making racing games and need bright colours? Here you go, with the SBSAR file you can do that with ease, no need for special and expensive tools, just free B2M and truly your texture is ready.
I created this vehicle for people who want to have great quality assets in their games but don't want to spend big money on buying useless assets.
https://www.cgtrader.com/3d-models/vehicle/sci-fi-vehicle/centurion-car-futuristic-sci-fi-asset-for-aaa-games
The asset is created in Blender 3d, on the store you can find my raw high poly and look how I pieced together this car. This is the first asset where I developed a procedural texture builder in Substance Designer, I feel like the texture generation is a great addition for people who want to use the car and make it unique, there is also a tutorial for texture building (you can find it on my CGtrader profile).
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