**Information**
- Non-Overlapping __**UV**__
- Quad Topology
- Optimized Polygon Count
- Based On a Real Model
- __**PBR**__ __**4K**__ Texture
- For __**Animation**__s
- For __**Game**__s
- For __**Architecture**__
**Format**
- V-Ray Material (**_V-Ray 5.2_**)
- Autodesk Maya **2023** __**.ma**__, __**.mb**__
- __**OBJ**__
- __**FBX**__
- __**vrscene**__
- __**USD**__
**Polygon Count**
- **3882** __polygon__
- **3917** __vertices__
> T
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