Link to tizer: https://www.youtube.com/watch?v=DhzkJgitaBQ
The Enlanda project arose from the idea of creating a prototype of another world,
which will be based on the desires of the one who creates it,
not on the laws that everything that exists must follow.
Final project build - Unreal Engine 5.2
The project started in January 2022, although preparations for it began in the fall of 2021.
Currently (early 2024) the universe includes 5 “islands” and one “satellite”. Island names:
1. Izurion, 2M triangles, 1M vertices
2. Lemuria, 3M triangles, 1.5M vertices
3. Pink Dreams, 3M triangles, 1.5M vertices
4. Macedonia, 340K triangles, 170K vertices
5. Sun, 4M triangles, 2M vertices
6. Alexander - name of Isurion’s satellite, 2.2M triangles, 1.1M vertices
All 3D objects were created by me using various 3D modeling programs. Automatically generated objects were not used.
All textures in the project were drawn by me "by hand" using various computer programs. No automatically generated images, scanned images, or camera images were used. The maximum time for creating one texture is 5 months. The size of most textures in the project is 16 X 16K. Basically these are various masks.
Artificial intelligence was not used at any stage of creation. I hope in the future I will be able to use artificial intelligence which I can independently teach the skills and techniques of using 3D programs. This would be very helpful in the project.
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