This is a supersonic assault fighter. It's made on scale 1:48
It's designed in 3ds Max 2014, and has no material assigned because it is a model to be build in a 3D printer.
The final mesh (and STL file) were verified to prevent manifold edges, remove double vertices, remove double edges, remove double faces, prevent sharp edges and holes.
It is also subdivision ready and has low poly count. So it could be used in any game or CG animation.
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