This is a personal project that I made thinking to study all the workflow. Starting with cartooning a person on Zbrush, after that retopologizing the model on Maya, backing to Zbrush to add details and exporting maps. Than I constructed shaders and lights in Maya using Vray and I made the hair using Maya Hair. The idea was to show the soccer shoes, so I used hard surface modeling to make this. To finish the project and compose I used Photoshop.
Hope you enjoy it. Critics and comments are welcome.
Thanks.
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