Cartoon character - the model was made in the Blender 3D program. Stylized textures - drawn in the substance paintter program. The render was done in Blender 3D using the eewee engine.
3d model contains:
10 objects, 13394 peaks, 27344 ribs, 14009 edges, 24768 triangles. Textures are drawn in - format:
All Maps, 2k resolution, two types of normal, the archive is attached to the files, source Blender file contains embedded textures. The skeleton for the animation was generated through the Maximo service and finalized in Blender 3D.
Contains a set of standard animations (walking, running, jumping, resting) Facial animation is done via keyframes:
2 types of smiles, angry face, open mouth, closed eyes, sad face, movement of chapters in all directions (up, down, left, right). This model of a boy is good for animation, rendering or playing, the mesh is clean of four corners, the animation runs smoothly without breaks.
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