Last character for my free-time project EATEN, I've based the concept on a lonely, wandering explorer in a inhospitable wretched land
Software used:
-Zbrush for base sculpt, helmet concept and props
-Marvelous Designer 5 for cloths
-xNormal for baking maps
-Substance Painter for texturing
-Blender for retopology, rig and pose
-Photoshop CS6 for textures and post-processing
-Cycles for rendering.
FULL PROJECT:
https://www.behance.net/gallery/55129839/BREATHLESS-(EATEN-Character-Concept)
https://www.artstation.com/artwork/ZW3Vm
PORTOFLIO and SOCIAL:
https://www.behance.net/domenicodalisa
https://www.artstation.com/domenicodalisa
https://sketchfab.com/domenicodalisa
https://twitter.com/domenicodalisa
https://www.instagram.com/domenicodalisa/
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