This project showcases my skills in 3D character creation for games, animations, and visualizations,
including modeling, texturing, material setup, hair simulation, and lighting. The
goal was to design a visually striking character that combines realism
with an artistic touch. Using Blender, I focused on details such as natural freckles, lifelike
skin textures, and dynamic hair. The project includes renders from
different angles as well as wireframe views to highlight the technical
foundation behind the design.
I am open to new challenges in 3D design, animation, and
visualization.
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