American Big Sleeper Truck with low poly count, rigged and ready to compose large scale scenes and animations where a low poly vehicle is needed, it can also work well in an isometric or lowpoly stylized game.
Rig:
This vehicle is rigged to have control over its steering wheels, wheels in general, suspension, floor sensor, opening and closing doors and door windows, and also ready for skidding, drift in animations.
Textures and Materials:
This vehicle has its respective materials and textures (Textures.rar) and as a preview I left some paintings on the uv map, in object data properties, in properties panel. These UV maps use an 8x8 color palette as a texture to color the truck cab. In the other parts/objects, it is defined only in colors and materials, which can also be changed according to your preference.
OBS: Preview Images -untitled, untitled1, untitled2, untitled3, untitled4, untitled5, untitled7 = Scene rendering in cycles, using the HDRI inside this file (Background_HDRI.rar), as the background.
-untitled8, untitled13 = Rig Custom Shapes.
-untitled9, untitled10 = Wired Mesh Preview.
-untitled11, untitled12 = Orientation of face normals, being blue: outside and red: inside.
-untitled14 = Scene composition in Blender, where meshes, wheels, doors, cameras, rigs, and emptys are organized into their respective collections.
-untitled15, untitled16, untitled17, untitled18, untitled19, untitled20 = Scene rendering in Workbench, simple viewport render in Blender
Content in: Big Sleeper Cabover.rar
-BLENDER_ARCHIVE.rar:
Compressed =290kB Uncompressed = 3,19 Mb
-Textures.rar -Background_HDRI.rar -20 Preview Images in .jpg
Poly count of this vehicle: Verts: 6735 Faces:6123 Tris:12588
I hope this vehicle serves you well!!
Enjoy!