Scifi sporty car, might be useful for some little scenes when you want a touch of that cyberpunk style. All the materials are labeled in Blender, but if you are using another program you may have to redo the coloring (thus i didn't check the textures or materials boxes b/c I haven't tested this in other programs to see if the textures transfer properly). The majority of the model is relatively simple, with only a few parts causing the vertex count to get large (i.e. the power cells on the back). If you remove the cells and made a few parts simpler, it could be considered very low poly, but in its current state it isn't.Btw, this is my first upload and I spent a while trying to get it all to work. Apologies if something is messed up in the downloading or the way I set up the files