Grave 02
A simple gameready model of a grave. The first picture was made with cylcles renderer in Blender 2.8, the second image in Unreal Editor Mode. The last one shows the wireframe structure of the mesh. The files include a .zip of four textures, each with normal and roughness map. It is easy to change these textures and so the materials in blender and Unreal. I have tested the mesh in Unreal Editor and it worked fine, without any warnings. Make sure not to generate lightmaps, because the mesh has two UV-Channels, one for the Materials, the other as simple Light-Channel. The uv-map was unwrapped but not good, so for better results you have to arrange them.
I hope you like what you see and perhaps you download one. It has a royalty free licence so you can do with the mesh as you want to.
Good luck and have a nice Day, yours Pichlerdesigns