the setup is easily adjustable to change the amout, size and sharpness of the puddles to make it fit whatever project you have.its applicable with any texture you will just replace the base, roughness, normal and displacment textures with whatever you like.this texture was inspired by the blender guru whose video ill leave a link to for a detailed explaination of how to make this yourself.he also provide a free blender node setup thats slightly differnt from minehere is his link https://www.youtube.com/watch?v=TxYVMw94FXEPS: this is a flat plan with only 4 vertices and using array modifer to make it this large.the puddles make the seam basically invisible so theoritaclly you can make it as large as you want with no seams at all