This product contains an explosion* created with FumeFX** (v 4.0+) inside 3DS Max 2017 (file compatibility down till 2014 included). Explosion was generated using a PFlow setup which is included in the simulation.
Product demonstrates the use of effectors and the new BlackBody fire shader. Ready-to-sim at whatever resolution your workstation can handle. Preview images showcase a 230mil voxel simulation (~10GB ram/frame at frame 100).
An infinite number of explosion variations can be produced my modifying PFlow seed parameters and/or combining multiple PFlow systems.
The product contains:1) 3DS *.max file with FumeFX setup and ready to simulate for user-defined resolution.2) Nuke *.nk file showing simple composition of Smoke, Fire & Velocity passes.
https://www.youtube.com/watch?v=O3Eo2Y0LDOw&feature=youtu.be
*Displayed renders in the gallery are renders after composition in Nuke.**FumeFX v4.0+ is required due to the use of the new BlackBody fire shader. There is no guarantee similar simulation and shading results may be achieved using previous versions of FumeFX.