Old Microscope game-ready asset with PBR materials.
Mesh: 20299 tris. Blender source file contains both merged, ready-to-go mesh as well as unmerged mesh with correct parents and pivot points, if you want to rig it or pose differently.
All textured renders were made using real-time engine.
Textures: 4K, PBR for both Metal Roughness and Specular Glossiness workflows with Open_GL and DirectX normals maps.
Materials: Only for Unreal Engine. Unreal folder contains all files needed to use it in your project.
Hope you like it! :) If there is anything wrong or not working tell me about it, and I will do everything to fix it as soon as possible.
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