Gaussian splat (named point_cloud.ply) of a muddy puddle surrounded by rocks and fallen autumn leaves. (there is also a .obj mesh in case you want it but obviously it will not be at all as realistic as the gaussian splat)Model trained based on https://github.com/jonstephens85/gaussian-splatting-Windows 's code (Check out Inria's work here: https://repo-sam.inria.fr/fungraph/3d-gaussian-splatting/)Trained at 7000 iterations over the period of 3 hours.Camera: Canon EOS Rebel sl3Hardware: Nvidia Geforce RTX 3050 and Intel Core i5, 32 GB of RAM (Random Access Memory)Will probably start selling these here if you guys really like this.
P.SYou can view it in a special gaussian viewer, in Unity, using a free plugin and in Unreal Engine 5 using an other free plugin. :)