Gaussian splat (named point_cloud.ply) of a mossy stone surrounded by fallen autumn leaves. (there is also a .obj and a .stl mesh in case you want them but obviously they will not be at all as realistic as the gaussian splat) Model trained based on https://github.com/jonstephens85/gaussian-splatting-Windows 's code (Check out Inria's work here: https://repo-sam.inria.fr/fungraph/3d-gaussian-splatting/) Trained at 7000 iterations over the period of 3 hours. Camera: Canon EOS Rebel sl3 Hardware: Nvidia Geforce RTX 3050 and Intel Core i5, 32 GB of RAM (Random Access Memory) Will probably start selling these here if you guys really like this, but obviously they will be higher quality and with much less weird splats (I will work harder on them).
P.S You can view it in a special gaussian viewer, in Unity, using a free plugin and in Unreal Engine 5 using an other free plugin. :)