Mim-23 Hawk Air defence system game-ready asset with PBR materials.
Mesh: 53030 tris. There are 2 .fbx files 1st is rigged mesh 2nd is non-rigged mesh, slightly posed
Textures: PBR for both Metal Roughness and Specular Glossiness workflows with Open_GL and DirectX normals maps. 4 Textures sets: 4k Tower 4k Hull 2K Rocket 2K Tire
Materials: For Cycles and Unreal Engine. Unreal folder contains all files needed to use it in your project.
Rig is basic but effective. Everything tested in Unreal Engine, but it's NOT animated, it's just basic skeletal system. Controls for tower rotation, angle and cylinders on the side of the tower
Hope you like it! :) If there is anything wrong or not working tell me about it, and I will do everything to fix it as soon as possible.
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