Lucy-yu
good
Da Vinci's Cannon, game-ready model with PBR materials.
Meshes: 7336 tris. There are one .fbx with merged mesh and one .fbx with every object separated.
All but the first one textured renders were made inside Unreal Engine.
Modelling in Blender, texturing in Substance Painter.
Textures: 4K, PBR for both Metal Roughness and Specular Glossiness workflows with Open_GL and DirectX normals maps.
Materials: Only for Unreal Engine. Unreal folder contains all files needed to use it in your project.
You can check UV layout among the preview images.
Hope you like it! :) If there is anything wrong or not working tell me about it, and I will do everything to fix it as soon as possible.