Robinson17
Amazing work...
Model of Noble Saber
Render in Cycle 3.0
Geometry
Polygons: 7,110
Tris: 14,156
Verts: 7,342
Texture
Texture maps: BaseColor, Height, Metallic, Normal, Roughness.
Texture resolutions: 4096x4096
Texture formate: PNG
Also baked maps in psd format.
UE4 textures: BaseColor, Normal, OcclusionRoughnessMetallic(3 in 1)
Unity textures: AlbedoTransparency, AO, Height, MetallicSmoothness, Normal
Normal textures: OpenGl and Dirext
Included
Blender(.blend), Maps(Baked), Mesh(fbx, obj), textures, UE4(.uasset), Unity(.unitypackage)
Rigged(Simple, only deforme bones)
Renders(high-res and transparency)
Please let me know if you have any questions