W
2018-11-10 03:25:20 UTCwashizupippi
nice!
Made in Autodesk MAYA.
Model1 object 1 textures
For 3ds MAX: when importing an OBJ file into the scene, put Maya in the presets.
The texturing was done in Substance Painter for V-Ray (HDRI-title: panorama). HDRI is not attached.Incoming cards:DiffuseGlossinessHeightIorNormalReflection
V-rayUnrealUnity 5(standart specular)
To get the result as on the render, look at the description:3dstudiomax.ru/index.php/blog/3d-grafika/22-perenosim-karty-tekstur-iz-substance-painter-v-vray
If you have questions, write. Be sure to answer!