3D model created in Blender. Textures created in the Substance Painter. Light Map Test - Unreal Engine 4 - No error Rendered in Substance Painter 2018. Screenshots without textures and wireframe are in Blender.
***Model***
Lowpoly M4A1 Camouflage Green Model No need for any special plug-in to open the model Useful for games, high resolution renders, magazines and production High resolution materials allow you to get close up to the model Very easy to modify/ edit model.
Polygons -9379 Vertices - 12989 UVs - Mixed
***Materials*** **Note: With 3 different colors
BarrelFire - 1 obj- 2048x2048 Body - 1 obj- 2048x2048 Bolt - 1 obj- 2048x2048 Details - 1 obj- 2048x2048 Mag - 1 obj- 2048x2048 PistolGrip - 1 obj- 2048x2048 Rail - 1 obj- 2048x2048 Sight - 1 obj- 2048x2048 Stock - 1 obj- 2048x2048 Union - 1 obj- 2048x2048 All with Base Color / Normal / Occlusion / Metallic / Roughness If there are objects with transparency such as leaves and branches there will be the specular map
***Formats***
Blender FBX OBJ 3DS STL MAX
***For Games – UE4***
Diffuse – 1 Image - 2048x2048 Normal – 1 Image - 2048x2048 Standard Unreal Engine 4
***For Games – Unity 5***
Diffuse – 1 Image - 2048x2048 Normal – 1 Image - 2048x2048 Standard Unity 5