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Many people have problems with adding texture files on a mesh (glock)
So how you do it:
*always check files for viruses before downloading them*
1) When you downloaded texture.rar and file itself you just open that gun file in blender
2) you will see 3d model on top and node for it. So there is no texture and gun is simply gray (no colors)
3) then you simply hide the blender app and open texture foldier.
4) texture folder looks like blender file. so you right click and choose "add to win.rar" if you have WIN.rar on your computer
5) it will open and you will see 5 png. take then and drag to anything on your desktop
(i created glock_texture.foldier on my desktop)
6) open back your blender and look at node list
7) every material on that texture map (node list) has its name in ogange nodes
for example glock_17_gem5_low_DefaultMaterial_Metallic.png.001
So you click on image icon to add a image (i will look like it is already in that file but they are not. because you didnt create that 3d model)
and you simply choose the exect same file from your texture folder (step 5) and click to open it.
8) after you applied all png to the places where they have to be and see that nothing changed. then you click on material preview or rendered preview and you will see that nice beautiful clock 17 next gen with all textures and everything.
Hope it helped you