High quality low-poly model flash hider , created as close as possible to the original with exact dimensions, with highly detailed PBR textures(including textures for Unity and UE5 game engines).Game ready model for PBR game engines, renderers, first Person Shooters, VR games, and your other projects.
Features:
Originally created in Blender 3.4
Preview rendered with Marmoset Toolbag 4!
High resolution textures 1k (you can downscale the textures depending on your needs) exported out of Substance Painter for PBR MetallRoughness, Unreal Engine, and Unity.
The models has a full UV unrapping.
Tris: 1 952 , Verts: 964
Textures and UV mapping info:
High resolution textures made for physically based rendering (PBR) shader system exported out of Substance Painter(7.1.1) as such required texture maps as:
Albedo(base color), NormalMap (OpenGL and DirectX), Roughness, Metalness, Ambient Occlusion, - .png / 8bit (normal - 16bit)
Unreal Engine (BaseColor, OcclusionRougnessMetall, Normal) - .png / 8bit
Unity (AlbedoTransparency, MetallicSmoothness, Normal) - .png / 8bit
You can scale down the original texture (two or even three times) depending on your needs!
After importing the model and the textures into the target engine you have to follow the official engine documentation on how to set the material up!