3d model of a double-barreled shotgun
The TOZ-66 was taken as the basis of the shotgun, this model is not an exact copy.
All shotgun objects are connected through a parent, for all moving objects (barrels, triggers, etc.) a central point is selected in the blender to create animation.
All objects are triangulated.
Textures 2048*2048, fbx and blend model format, through the blend file you can export various formats with the desired settings.
Textures: basic color, ambient occlusion, normal map.