Low poly Buckler shield with PBR Textures. Model was made with Blender and textured with substance painter.used edge split modifier for metal part.
Rendered in Blender with cycles Renderer.
Vertices 946Edges 1,668Faces 730Triangles 1,428
Textures contained:
PBR folder: Base_color, Roughness, Metallic, Normal, Height.
Unreal folder: Base_color, Normal, OcclusionRougnessMetalic.
In each folder there is 1K,2K,4K Textures.