the scan was made using the method of cross-polarization of light for building the roughness and Albedo texturethen the high poly model was built in Metashape and manually retopologized in Blender. The textures were then baked and carefully corrected in Substance Painter & Designerthe Mesh is nearly pure quad with real-life scale. Parts of the rectifier were separated and named, with origin points manually placed for accurate and easy animation
The model comes with full 4K PBR texture set (AO,Albedo,Metalic,Normal,Roughness) in both .JPG and .PNG format.
if necessary, the model can be heavly decimated thanks to its clean Non-Overlapping UV map
Dimensions:Width: 34.3cm ~ 13.5″Length: 50cm ~ 19.6″Height 45cm ~ 17.7″
The .Blend file with the animated version from the video preview is included