TABLE OF SUBDIVISIONS0) Verts: 1376 Polygons:13731) Verts: 5374 Polygons:53612) Verts: 21346 Polygons:21333
3) Verts: 85234 Polygons:85221Materials included:
The material of Anvil is a simple Principled BSDF shader connected to a texture and a normal map.Textures included:AnvilNormalMap.png 1600x1600 px
AnvilTEXTURE.png 1600x1600 pxHDRI for lights are included:
A simple 2k free HDRI found on the internetThe model info:The model is centred in the scene with a plane that i used for lights, feel free to delete it, the model respect the real measurement, and you could adjust the polygons on it, it is uwmapped for best results unlucky the uwmap is overlapping.