a very simplistic easy to scale Oval Coffe Table.Was Design in mind of Animators.textures are Generated using the Shading tab in Blender.Modifiers are not Applied, modifiers in used - Solidify -Subdivision - Bevel. Subdivision Modifier set to 1. Bevel modifier set to 3.if you want to use it as a part of the game you will need to bake the textures or add your own.
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