safe - 784 polygons chest - 2885 polygons
You can try to animate in the engine
one texture set for two models
Model content:
Archive - chest-and-safe-Ue4-fbx.rar - chest-and-safe.fbx(1 and 2)
Folder(part-chest-and-safe) - chest, chest-cap-pivot-Rotation, latch-pivot-rotation, lock, lock-pivot-Rotation, safe, Safe-cap-pivot-Rotation
Archive - chest-and-safe-Ue4-texture.rar(8bit) - Color.png, Normal.png, RGB-roughness-metall-AO.psd
naming example (chest-and-safe-Color)
Archive - chest-and-safe-Ue4-fbx.rar - The same as in the example above, is characterized by properties characteristic of this format.
Archive - chest-and-safe-Ue4-texture.rar (TGA8bit) - Albedo, AO, Normal, SpecularSmoothness
naming example (chest-and-safe-Albedo)
Archive - chest-and-safe-All-texture.rar (PNG8bit) - AO, Color, Diffuse, Glossiness, Metallic, Normal, Roughness, Specular
naming example (chest-and-safe-Color)
Archive - chest-and-safe-obj.rar - The same as in the example above, is characterized by properties characteristic of this format. Added Mtl
Archive - chest-and-safe-3ds.rar - The same as in the example above, is characterized by properties characteristic of this format.
File - chest-and-safe-max-2013.max