CC Lampshade with Bulb 3D Model. Model is created with 3ds Max 2018 (compatible 2015) and rendered with V-Ray 3.60.03. Converted to FBX, OBJ, 3DS, DAE, Udatasmith and also functional Uasset with a blueprint for Unreal Engine 4 and DUF Scene Asset for Daz3D. Package contains an environment HDR image. Materials are created for VRay in 3ds Max. Daz3D and UE4 have their own materials (see preview images).
All parts are linked to eachother. You can move or rotate by moving or rotating root dummy object (CC_LampshadeDummy_001).
The model is (DAE file) checked in Daz3D (see preview images rendered with IRay in Daz3D) and saved as a Scene Asset. It's also checked in Unreal Engine 4 (Udatasmith) and created a blueprint to make it functional (turn on/off light) in any UE4 project. You just need to copy asset Content folder into your Unreal Engine 4 project (see instructions in Read Me.txt file that I put in CC_Lampshade_UE4_Blueprint_Asset.zip archive file.
Dimensions :
X : 41,12 cm (16,18) - Y : 41,12 cm (16,18) - Z : 60 cm (23,62")