Files included all objects in rendered photos. There is also room’s .blend file that you see in preview. You can check object details below
Bergere (Polygon 2.090, Vertex 2.238) .blend + .fbx + .obj/.mtl files Diffusion + Normal + Roughness maps
Bookcase (Polygon 397, Vertex 398) .blend + .fbx + .obj/.mtl files Diffusion + Normal + Roughness maps Note: Books which you see in bookcase are not the same books what I uploaded. They are just plane images.
Books (6 books) (Polygon 594, Vertex 528) .blend + .fbx + .obj/.mtl files For each book -> Diffusion + Normal + Roughness maps
Candlestick 1 and 2 (Candlestick 1: 16.966 Polygon, 16.842 Vertex) (Candlestick 2: 8.198 Polygon, 8.168 Vertex) .blend + .fbx + .obj/.mtl files Diffusion + Normal + Roughness maps
Carriage (27.375 Polygon, 27.148 Vertex) .blend + .fbx + .obj/.mtl files Diffusion + Normal + Roughness maps
Chair (1.372 Polygon, 1.380 Vertex) .blend + .fbx + .obj/.mtl files Diffusion + Normal + Roughness maps
Desk Clock (329 Polygon, 362 Vertex) blend + .fbx + .obj/.mtl files Diffusion + Normal + Roughness maps
Fireplace (Polygon 14.253, Vertex 14.616) blend + .fbx + .obj/.mtl files Diffusion + Normal + Roughness maps
Flowerpots (3 flowerpots) (Polygon 7.581, Vertex 10.218) blend + .fbx + .obj/.mtl files for each flowerpots -> Diffusion + Normal + Roughness maps and flower atlases (I prefer to use fbx or blend file. Obj files can’t handle atlases’ alphas)
Mini Table (Polygon 17.590, Vertex 17.967) blend + .fbx + .obj/.mtl files Diffusion + Displacement + Specular + Normal + Roughness maps
Ottoman (Poygon 1.248, Vertex 1.246) blend + .fbx + .obj/.mtl files Diffusion + Displacement + Specular + Normal + Roughness maps
Pen and Ink (Polygon 1.633, Vertex 1.688) Just .blend file. I made this for just complete my composition. You can use from .blend file if you want
Picture Table (Polygon 26, Vertex 32) Just .blend file. I made this for just complete my composition. You can use from .blend file if you want Diffusion + Normal + Roughness maps
Street Lamp (Polygon 2.166, Vertex 2.178) blend + .fbx + .obj/.mtl files Diffusion + Normal + Roughness maps
Table (Polygon 15.904, Vertex 15.874) blend + .fbx + .obj/.mtl files Diffusion + Displacement + Specular + Normal + Roughness maps