The model consists of just 24,128 polygons, and 24,906 vertices, and comes complete with all necessary texture maps for high quality rendering output. The model has been UV unwrapped, and includes all color, specular (reflection), glossy (blurry reflection), and bump maps for each material definition. OBJ users may need to manually add each map after import, since each application reads OBJ MTL files differently, it's impossible to get them to load the same across every platform. If you are unsure about where to put each map in your material channels, or how to use them, please don't hesitate to contact me. I recommend using all the included texture maps for best results, but custom procedural maps can also be used if you wish, and should work just fine with this model.
Please review the README.TXT for detailed instructions on how to import this model into your existing applications, and recommended usage.