1
2022-01-17 12:18:26 UTC1n07
A lot of the faces/normals are backwards. :(
(At least when opened in Blender or UE)
This 3D model was originally created with Sketchup 8 and then converted to all other 3D formats. Native format is .skp 3dsmax scene is 3ds Max 2016 version, rendered with Vray 3.00 cupboard under 4p 1800x500