A LowPoly, GameReady model of a donut. Nothing too special about it. Made this as an easter egg for a game about Police. Tested in unity but should work fine in basically any other engine. Some texture may need to be converted / inverted in order to work with another engine correctly.
If you download this model and use it somewhere I would appreciate it if you let me know. Curious to see what projects people are working on :)
This model includes the following textures: - Albedo - Metalness + Smoothness / Gloss * - Normal - Roughness
*(This is the input required by the Unity shaders we used in the project this was originally for. The Smoothness map is baked into the alpha layer of the image and can be used by taking that alpha or extracting it from the image alltogether. If your rendering engine or game engine requires a roughness map instead this map can just be inverted or use the seperate roughness image file)