This is a model I've been doing today.
Nothing really big, just a tiny little apple in 2 different styles.
The model has been created in ZBrush, remeshed in ZBrush, UV-mapped & unwrapped in 3D-COAT, textured in Substance Painter 2 and rendered in Arion + Substance Painter 2.
It is pretty low-poly with ~1,2k polygons. It is separated in parts top, body, bottom, which are the 3 different parts of the apple.
Please notice that the roughness texture isn't yet in the.mtl file, just the colour map.
Now the small difference between style 1 and 2:
Style 2 has different textures and a slightly shorter apple stalk. The rest is about the same.
You can use this model for whatever you want, just make sure to credit me properly (if possible) when using it.
More about that in the "!ReadME.txt" file in the ZIP archive.
Hope you like it/can use it ^^
Cheers =3