J2o
Awesome Stuff!
An old damaged utility pole with makeshift repairs, transformers, and pull fuses.
The mesh is split into individual components parented to an empty object for easy manipulation but joining them into a single mesh is trivial. The ground object is designed to sink a little into another ground object to look like turned dirt around the base.
Includes 2k PBR materials in PNG with 8 and 16bit OpenGL normal maps.
2020.2 HDRP Unity Package Included
Texel Density GroundDirt 2.43td :: 512px PoleWires 4.66td :: 2048px UtilityPoleEquipment 7.16td :: 2048px