Five Cave Wall pieces, all sharing the same 2K texture in .png format. Textures have Diffuse, Specular, Height, and Normal maps. The models are low-poly, game-ready, watertight, and can be subdivided. Available formats are 3ds .obj .fbx .blend, and .dae. Previews were rendered in Anim8or. Blender was used for file conversion.
Updated with 2K PBR textures in .png format. Textures have BaseColor, Roughness, Metalness, Normal, Ambient Occlusion, and a Cavity map.
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