The game asset package contains a barrel model with 3 completely different texture sets. The model has PBR texture artwork, ideal for any realtime renderer you wish to use (Cry, Unreal, Unity). There is also a lower poly version (LOD group) for best performance results.
LOD0 has 216, LOD1 has 81 polygons only, making the asset ideal for mobile devices as well.
Supported formats: FBX, OBJ, DAE, 3DS (native)Files are compressed in .RAR archives.
Texture maps: Basecolor, normal, metallic, roughness, ambient occlusionTexture resolution: 2048x2048 (I suggest to decrease it to 1K, for mobile 512x512)Texture format: Lossless TGA (RLE compress)
UVW is clean, the asset was created using 3DS Max and Substance Painter.
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