Very small, easy to render/easy for games of a textureless castle. Completely colored with materials and simple names for easy moving around or need to duplicate. Used HDRI for the lighting for the model/scene - No lights for the blend file No Textures but very simple material colors for the whole model, easy compatiablity,
NOTE: The ground model does has a subdivision modifier that is used to help with shading, you can turn it off or decrease/increase for a less/more detail.
HDRI: https://polyhaven.com/a/geislingen_an_der_steige