Here's my personal animation ready project, she's rigged and facial expressions ready for animationShe has good topology, and PBR 4K texturesThere are two versionsVertex count for the first version: 71070 equipped with riggingThe second version fixed point is: 48092 without equipment riggingFormats are: FBX OBJ STL BlenderInclude ZBrush files
For the rigging I did the body rig using Auto Rig Pro it took a while to paint the weightsFace Rig I used FaceLt to do the rig for these two Blender plugins, really cool!Of course you can also open them directly with Blender!
For FBX OBJ files, when you import them, you may need to relink the material texture, I have packaged all resources separately!The model includes hair, clothes, shoes, and belts, all of which are disassembled, which is convenient for you to modify and adjust the shape later!
Welcome to Blender, it is an excellent animation modeling software! Thank you for taking the time to watch my instructions.I am a personal CG animator, I like modeling and animation very much! Also loves to make friends!Nice to meet you all! Hope you enjoy her!
Auto Rig Pro:https://blendermarket.com/products/auto-rig-proFaceIt:https://blendermarket.com/products/faceit