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This is a 3D model of a realistic female character.
Originally created with Blender 3.0., textured in Substance Painter and images of this product are rendered in Unreal Engine. This product includes 3D models of character's accessories which are a baseball bat, character's garment and a pair of boots. This 3D model uses hair splines (hair particles) and can be exported to Unreal Engine using the groom plugin.
All textures comes in PNG format. Texture resolutions are 4K and 2K. Character's body mesh uses UDIM textures.
Polycount for all mesh including hair is 721,146 verts, body mesh has 159,587 verts.