Renderpeople are photorealistic human 3D models. Use our human 3D models for realistic shadows & reflections, natural light and 360 usability.
FACTS:
✔ 10-15k polycount (retopologized quads)✔ 8k high-resolution textures✔ Diffuse, Normal, Gloss, and Alpha maps✔ Includes skinned skeleton✔ Ready-to-use control rig
FORMATS:3ds Max + OBJfor 3ds Max 2013 or aboveRENDERER:V-Ray 3CoronaOctaneNative
Biped & C.A.T RigIncludes Facial Rig
Maya + OBJfor Maya 2015 or aboveRENDERER:V-Ray 3Native
HumanIK RigIncludes Facial Rig
Cinema 4D + OBJfor Cinema 4D R15 or aboveRENDERER:VRAYforC4DCoronaOctaneNative
Custom Control RigIncludes Facial Rig
Unreal Engine 4for Unreal Engine 4.16 or aboveRENDERER:Native
Unityfor Unity 5 or aboveRENDERER:Native
FBXFBX 2013 or above
MESH RESOLUTION:~10k PolygonsRetopologized Quads
UV:UV unwrapped and UV mapped
TEXTURE MAPS:Diffuse, Normal & Gloss Map8k ResolutionJPG Format
UNIT SETUP:Centimeter