A robot model made entirely in BLENDER.
The model is suitable for rendering.
There are bones, but no skinning.
please note the picture in front of the UV is only a reference!
Pay attention to the textures, they are made entirely in the node system and you can change the color, roughness, reflections, etc. with a simple change of parameters.
The topology is imperfect, there is UV, but I did it automatically in a blender, so I wouldn't really count on it.