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2023-07-28 18:10:47 UTCexiled-j3d1
cool
The IG 11 and blaster were modeled with Blender and textured with Substance Painter. All texture files are available in textures.zip folder. If you find anthing missing or have any questions please drop me a message.
Version 1 Files:
.blend file. (Has basic rig created in blender - a non mixamo rig)
.FBX
.STL
.OBJ +MTL
Meshes in Blender file: IG Droid & E11 Blaster
Texture Files: Base, Ambient Occlusion,Metallic,Roughness,Height,Normal Map
New files (Version 3)
New files added:
Blender file Version 3.0 with IG mesh rigged with Mixamo if you want to make use of mixamo animations.
1 FBX file rigged IG
The mixamo rigged version uses a new material set.
Version 3 Texture files: Basecolor, metallic, roughness, height, normal and emmisive maps.