PRELIMINARY VERSION
Rivet recreated from scratch using Blender. Textured with Substance Painter.
EDIT: I added a FBX file for import in other software. The rig is not fully functionnal and there is no fur (made with Blender particle systems). I will need feedback to improve it.
This model is a fan art I spent months working on for fun and to experience with. Its main purpose is to be used for posing or animation with Blender. Thus it is not game or real time ready. It is rigged for Blender and has a bunch of poses and facial expressions built-in.
I would be glad to see others create poses, optimization for more renderers, ... and also to give me feedback on things that may not be working right.
This is a preliminary version which will probably be updated later.
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The character Rivet belongs to the Ratchet & Clank IP, property of Insomniac Games and therefore cannot be used for any commercial purpose.