Renderpeople are photorealistic human 3D models. Use our human 3D models for realistic shadows & reflections, natural light and 360 usability.
FACTS:
10-15k polycount (retopologized quads)8k high-resolution texturesDiffuse, Normal, Gloss, and Alpha maps30 fps baked animationloopableno control rig
FORMATS:3ds Max + OBJfor 3ds Max 2013 or aboveRENDERER:V-Ray 3CoronaOctaneNative
Maya + OBJfor Maya 2015 or aboveRENDERER:V-Ray 3Native
Cinema 4D + OBJfor Cinema 4D R15 or aboveRENDERER:VRAYforC4DCoronaOctaneNative
Unreal Engine 4for Unreal Engine 4.16 or aboveRENDERER:Native
Unityfor Unity 5 or aboveRENDERER:Native
FBXFBX 2013 or above
MESH RESOLUTION:~10k PolygonsRetopologized Quads
UV:UV unwrapped and UV mapped
TEXTURE MAPS:Diffuse, Normal & Gloss Map8k ResolutionJPG Format
UNIT SETUP:Centimeter