S4vvy
Looks great!
A game-ready, lowpoly, UV unwrapped and rigged basemesh. Already skinned and weighed to a rig and can be used for animations. Seams placed in the right places for proper UV layouts.
Subdivision-ready for sculpting. Provided are the basemesh and high res sculpt used to make the basemesh.
24,600 triangles without the eyes, with eyes the total tris count is 24,888
If you need any help or conversions to other formats please let me know.